6/8/2023 0 Comments Kotor 2 skill points per levelThe question however is whether this is useful or necessary. KOTOR II has a different setup, where all classes have the same BAB, making the classes that offer more skill points more attractive as this does not come at the cost of worse attacks. A few points in Persuade, maybe a few points of aware, and you were set to go. Demolitions was basically a money skill also - salvaging mines could earn you a few credits, but again this was largely unnecessary, and even running through mine fields rarely caused singificant injury. Droid repair was fairly worthless as the better characters were all Jedi rather than droids, and repairing security droids to fight for you was unnecessary as well as possibly taking away experience from fighting enemies that the character otherwise could have had. The skills had dubious value in fact: computer skill could save money on computer spikes, but it wasn't like I was ever much short on cash in KOTOR. That isn't to say that there weren't skills that presented opportunities, but one could get by without skills quite easily. Skills were widely acknowledged as being pretty much unnecessary for the main character in KOTOR 1. I apologize if this has been discussed before and replies are buried deep in the archives. I did a forum search but couldn't seem to find much useful on this topic.
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